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Searched refs:mBufferState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueue.cpp200 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { in setBufferCount()
370 const int state = mSlots[i].mBufferState; in dequeueBuffer()
456 mSlots[buf].mBufferState = BufferSlot::DEQUEUED; in dequeueBuffer()
572 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { in queueBuffer()
574 "(state=%d)", buf, mSlots[buf].mBufferState); in queueBuffer()
611 mSlots[*front].mBufferState = BufferSlot::FREE; in queueBuffer()
632 mSlots[buf].mBufferState = BufferSlot::QUEUED; in queueBuffer()
667 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { in cancelBuffer()
669 buf, mSlots[buf].mBufferState); in cancelBuffer()
672 mSlots[buf].mBufferState = BufferSlot::FREE; in cancelBuffer()
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/frameworks/native/include/gui/
DBufferQueue.h289 mBufferState(BufferSlot::FREE), in BufferSlot()
345 BufferState mBufferState; member