Searched refs:mFocusedApplicationHandle (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/services/input/ |
D | InputDispatcher.cpp | 1026 if (mFocusedApplicationHandle != NULL) { in findFocusedWindowTargetsLocked() 1028 mFocusedApplicationHandle, NULL, nextWakeupTime, in findFocusedWindowTargetsLocked() 1049 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, in findFocusedWindowTargetsLocked() 1057 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, in findFocusedWindowTargetsLocked() 1243 && mFocusedApplicationHandle != NULL) { in findTouchedWindowTargetsLocked() 1245 mFocusedApplicationHandle, NULL, nextWakeupTime, in findTouchedWindowTargetsLocked() 2841 if (mFocusedApplicationHandle != inputApplicationHandle) { in setFocusedApplication() 2842 if (mFocusedApplicationHandle != NULL) { in setFocusedApplication() 2844 mFocusedApplicationHandle->releaseInfo(); in setFocusedApplication() 2846 mFocusedApplicationHandle = inputApplicationHandle; in setFocusedApplication() [all …]
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D | InputDispatcher.h | 949 sp<InputApplicationHandle> mFocusedApplicationHandle; variable
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