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Searched refs:mFocusedApplicationHandle (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/services/input/
DInputDispatcher.cpp1026 if (mFocusedApplicationHandle != NULL) { in findFocusedWindowTargetsLocked()
1028 mFocusedApplicationHandle, NULL, nextWakeupTime, in findFocusedWindowTargetsLocked()
1049 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, in findFocusedWindowTargetsLocked()
1057 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, in findFocusedWindowTargetsLocked()
1243 && mFocusedApplicationHandle != NULL) { in findTouchedWindowTargetsLocked()
1245 mFocusedApplicationHandle, NULL, nextWakeupTime, in findTouchedWindowTargetsLocked()
2841 if (mFocusedApplicationHandle != inputApplicationHandle) { in setFocusedApplication()
2842 if (mFocusedApplicationHandle != NULL) { in setFocusedApplication()
2844 mFocusedApplicationHandle->releaseInfo(); in setFocusedApplication()
2846 mFocusedApplicationHandle = inputApplicationHandle; in setFocusedApplication()
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DInputDispatcher.h949 sp<InputApplicationHandle> mFocusedApplicationHandle; variable