Searched refs:mFragmentShaders (Results 1 – 1 of 1) sorted by relevance
50 ArrayList<FragmentShader> mFragmentShaders; field in Scene70 mFragmentShaders = new ArrayList<FragmentShader>(); in Scene()150 mFragmentShaders.add(f); in appendShader()299 if (mFragmentShaders.size() > 0) { in addShaders()301 mFragmentShaders.size()); in addShaders()302 Allocation[] shaderAllocs = new Allocation[mFragmentShaders.size()]; in addShaders()303 for (int i = 0; i < mFragmentShaders.size(); i ++) { in addShaders()304 FragmentShader sI = mFragmentShaders.get(i); in addShaders()