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Searched refs:mMaxTextureSize (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in init()
73 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in init()
127 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { in get()
129 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); in get()
DShapeCache.h362 GLuint mMaxTextureSize; variable
448 mMaxTextureSize = maxTextureSize; in init()
555 if (width > mMaxTextureSize || height > mMaxTextureSize) { in checkTextureSize()
557 mName, width, height, mMaxTextureSize, mMaxTextureSize); in checkTextureSize()
DTextureCache.h137 GLint mMaxTextureSize; variable
/frameworks/native/services/surfaceflinger/DisplayHardware/
DDisplayHardware.cpp117 uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; } in getMaxTextureSize()
325 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in init()
341 ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize); in init()
DDisplayHardware.h132 GLint mMaxTextureSize; variable