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Searched refs:mWindowHandles (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/services/input/
DInputDispatcher.cpp449 size_t numWindows = mWindowHandles.size(); in findTouchedWindowAtLocked()
451 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowAtLocked()
1173 size_t numWindows = mWindowHandles.size(); in findTouchedWindowTargetsLocked()
1175 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1439 for (size_t i = 0; i < mWindowHandles.size(); i++) { in findTouchedWindowTargetsLocked()
1440 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1613 size_t numWindows = mWindowHandles.size(); in isWindowObscuredAtPointLocked()
1615 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredAtPointLocked()
2720 size_t numWindows = mWindowHandles.size(); in getWindowHandleLocked()
2722 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); in getWindowHandleLocked()
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DInputDispatcher.h912 Vector<sp<InputWindowHandle> > mWindowHandles; variable