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Searched refs:mWormholeTexName (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h387 GLuint mWormholeTexName; variable
DSurfaceFlinger.cpp139 glDeleteTextures(1, &mWormholeTexName); in ~SurfaceFlinger()
273 glGenTextures(1, &mWormholeTexName); in readyToRun()
274 glBindTexture(GL_TEXTURE_2D, mWormholeTexName); in readyToRun()