Searched refs:maskedAction (Results 1 – 1 of 1) sorted by relevance
1121 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; in findTouchedWindowTargetsLocked() local1132 bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE in findTouchedWindowTargetsLocked()1133 || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER in findTouchedWindowTargetsLocked()1134 || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT); in findTouchedWindowTargetsLocked()1135 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN in findTouchedWindowTargetsLocked()1136 || maskedAction == AMOTION_EVENT_ACTION_SCROLL in findTouchedWindowTargetsLocked()1140 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN; in findTouchedWindowTargetsLocked()1160 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) { in findTouchedWindowTargetsLocked()1198 if (maskedAction == AMOTION_EVENT_ACTION_DOWN in findTouchedWindowTargetsLocked()1242 if (maskedAction == AMOTION_EVENT_ACTION_DOWN in findTouchedWindowTargetsLocked()[all …]