Searched refs:modulate (Results 1 – 4 of 4) sorted by relevance
46 float4 modulate;67 static void displaySingletexFill(bool blend, int quadCount, bool modulate) {79 if (modulate) {84 gFragData->modulate.r = 0.8f;85 gFragData->modulate.g = 0.7f;86 gFragData->modulate.b = 0.8f;87 gFragData->modulate.a = 0.5f;
120 bool modulate; member161 modulate = false; in reset()191 modulate = a < COLOR_COMPONENT_THRESHOLD || r < COLOR_COMPONENT_THRESHOLD || in setColor()193 return modulate; in setColor()202 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD || in setAlpha8Color()204 return modulate; in setAlpha8Color()244 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT; in key()
502 if (description.modulate || singleColor) { in generateFragmentShader()539 if (!description.modulate) { in generateFragmentShader()546 if (!description.modulate) { in generateFragmentShader()553 if (!description.modulate) { in generateFragmentShader()603 if ((!description.hasGradient && !description.hasBitmap) || description.modulate) { in generateFragmentShader()645 if (description.modulate && applyModulate) { in generateFragmentShader()
1209 mSetShaderColor = mDescription.modulate = true; in accountForClear()