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Searched refs:mvui (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp225 c->transforms.mvui.point4(&c->transforms.mvui, in validate_light_mvi()
234 c->transforms.mvui.point3(&c->transforms.mvui, in validate_light_mvi()
360 c->transforms.mvui.point3(&c->transforms.mvui, &n, &n); in lightVertex()
538 transform_t& mvui = c->transforms.mvui; in lightxv() local
539 mvui.point3(&mvui, &light.spotDir, reinterpret_cast<vec4_t const*>(params)); in lightxv()
Dmatrix.cpp82 c->transforms.mvui.loadIdentity(); in ogles_init_matrix()
617 GLfixed* const x = mvui.matrix.m; in update_mvui()
629 mvui.picker(); in update_mvui()
Dcontext.h504 mvui_transform_t mvui; member