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Searched refs:objectSlotList (Results 1 – 7 of 7) sorted by relevance

/frameworks/compile/libbcc/lib/ExecutionEngine/
DScriptCached.cpp102 uint32_t *objectSlotList) { in getObjectSlotList() argument
103 if (objectSlotList) { in getObjectSlotList()
110 memcpy(objectSlotList, mpObjectSlotList->object_slot_list, in getObjectSlotList()
DScriptCompiled.cpp137 uint32_t *objectSlotList) { in getObjectSlotList() argument
138 if (objectSlotList) { in getObjectSlotList()
148 *objectSlotList++ = *I; in getObjectSlotList()
DScriptCached.h128 uint32_t *objectSlotList);
DScriptCompiled.h138 uint32_t *objectSlotList);
DScript.cpp726 uint32_t *objectSlotList) { in getObjectSlotList() argument
730 m##STATUS->getObjectSlotList(objectSlotListSize, objectSlotList); \ in getObjectSlotList()
DCompiler.cpp384 ScriptCompiled::ObjectSlotList &objectSlotList = mpResult->mObjectSlots; in compile() local
387 objectSlotList.push_back(ObjectSlots[i]); in compile()
/frameworks/rs/driver/
DrsdBcc.cpp167 const uint32_t *objectSlotList = drv->ME->getObjectSlotList(); in rsdScriptInit() local
169 drv->mFieldIsObject[objectSlotList[ct]] = true; in rsdScriptInit()