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Searched refs:pixelSize (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DETC1Util.java83 int pixelSize = useShorts ? 2 : 3; in loadTexture() local
84 int stride = pixelSize * width; in loadTexture()
87 ETC1.decodeImage(data, decodedData, width, height, pixelSize, stride); in loadTexture()
192 …public static ETC1Texture compressTexture(Buffer input, int width, int height, int pixelSize, int … in compressTexture() argument
196 ETC1.encodeImage(input, width, height, pixelSize, stride, compressedImage); in compressTexture()
DETC1.java98 int pixelSize, int stride, Buffer out); in encodeImage() argument
110 int width, int height, int pixelSize, int stride); in decodeImage() argument
/frameworks/native/opengl/libs/ETC1/
Detc1.cpp513 etc1_uint32 pixelSize, etc1_uint32 stride, etc1_byte* pOut) { in etc1_encode_image() argument
514 if (pixelSize < 2 || pixelSize > 3) { in etc1_encode_image()
540 const etc1_byte* p = pIn + pixelSize * x + stride * (y + cy); in etc1_encode_image()
541 if (pixelSize == 3) { in etc1_encode_image()
549 p += pixelSize; in etc1_encode_image()
570 etc1_uint32 pixelSize, etc1_uint32 stride) { in etc1_decode_image() argument
571 if (pixelSize < 2 || pixelSize > 3) { in etc1_decode_image()
593 etc1_byte* p = pOut + pixelSize * x + stride * (y + cy); in etc1_decode_image()
594 if (pixelSize == 3) { in etc1_decode_image()
/frameworks/native/opengl/include/ETC1/
Detc1.h68 etc1_uint32 pixelSize, etc1_uint32 stride, etc1_byte* pOut);
80 etc1_uint32 pixelSize, etc1_uint32 stride);
/frameworks/base/core/jni/android/opengl/
Dutil.cpp892 jint pixelSize, jint stride, jobject out) { in etc1_encodeImage() argument
893 if (pixelSize < 2 || pixelSize > 3) { in etc1_encodeImage()
908 width, height, pixelSize, in etc1_encodeImage()
925 jint pixelSize, jint stride) { in etc1_decodeImage() argument
926 if (pixelSize < 2 || pixelSize > 3) { in etc1_decodeImage()
942 width, height, pixelSize, in etc1_decodeImage()
/frameworks/base/graphics/java/android/graphics/
DBitmap.java370 long pixelSize = getByteCount(); in copyPixelsToBuffer() local
372 if (bufferSize < pixelSize) { in copyPixelsToBuffer()
380 position += pixelSize >> shift; in copyPixelsToBuffer()