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Searched refs:renderState (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Drender.rs61 const SgRenderState *renderState = (const SgRenderState *)rsGetElementAt(obj->render_state, 0);
62 const SgVertexShader *pv = (const SgVertexShader *)rsGetElementAt(renderState->pv, 0);
63 const SgFragmentShader *pf = (const SgFragmentShader *)rsGetElementAt(renderState->pf, 0);
72 if (rsIsObject(renderState->ps)) {
73 rsgBindProgramStore(renderState->ps);
78 if (rsIsObject(renderState->pr)) {
79 rsgBindProgramRaster(renderState->pr);
97 const SgRenderState *renderState = (const SgRenderState *)rsGetElementAt(obj->render_state, 0);
98 if (rsIsObject(renderState->ps)) {
DScene.java199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { in assignRenderStateToMaterial() argument
206 shape.setRenderState(renderState); in assignRenderStateToMaterial()
211 public void assignRenderState(RenderState renderState) { in assignRenderState() argument
215 shape.setRenderState(renderState); in assignRenderState()
DRenderable.java68 public void setRenderState(RenderState renderState) { in setRenderState() argument
69 mRenderState = renderState; in setRenderState()