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Searched refs:samplers (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/
DrsProgram.cpp47 mHal.state.samplers = new Sampler*[mHal.state.texturesCount]; in Program()
93 delete[] mHal.state.samplers; in ~Program()
120 mHal.state.samplers = NULL; in initMemberVars()
195 mHal.state.samplers[slot] = s; in bindSampler()
DrsProgram.h47 Sampler **samplers; member
/frameworks/rs/driver/
DrsdShader.cpp493 if (mRSProgram->mHal.state.samplers[ct]) { in setupTextures()
494 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct], in setupTextures()
/frameworks/base/docs/html/about/versions/
Dandroid-4.1.jd564 <li>Support for reading from allocation with filtered samplers from compute in a new script API