Searched refs:stepY (Results 1 – 1 of 1) sorted by relevance
159 float stepY = mYDivs[i]; in updateVertices() local160 const float segment = stepY - previousStepY; in updateVertices()169 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight; in updateVertices()172 if (stepY > 0.0f) { in updateVertices()185 v1 = stepY / bitmapHeight; in updateVertices()187 previousStepY = stepY; in updateVertices()