Home
last modified time | relevance | path

Searched refs:textureNames (Results 1 – 12 of 12) sorted by relevance

/frameworks/rs/driver/
DrsdProgram.cpp38 const char** textureNames, size_t textureNamesCount, in rsdProgramVertexInit() argument
41 textureNames, textureNamesCount, textureNamesLength); in rsdProgramVertexInit()
85 const char** textureNames, size_t textureNamesCount, in rsdProgramFragmentInit() argument
88 textureNames, textureNamesCount, textureNamesLength); in rsdProgramFragmentInit()
DrsdShader.h43 const char** textureNames, size_t textureNamesCount,
131 void init(const char** textureNames, size_t textureNamesCount,
DrsdProgramFragment.h26 const char** textureNames, size_t textureNamesCount,
DrsdProgramVertex.h25 const char** textureNames, size_t textureNamesCount,
DrsdShader.cpp34 const char** textureNames, size_t textureNamesCount, in RsdShader() argument
41 init(textureNames, textureNamesCount, textureNamesLength); in RsdShader()
44 mTextureNames.push(String8(textureNames[i], textureNamesLength[i])); in RsdShader()
117 void RsdShader::init(const char** textureNames, size_t textureNamesCount, in init() argument
133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); in init()
/frameworks/rs/
DrsProgramFragment.cpp24 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramFragment() argument
34 textureNames, textureNamesCount, textureNamesLength); in ProgramFragment()
133 const char** textureNames, in rsi_ProgramFragmentCreate() argument
138 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramFragmentCreate()
DrsProgramVertex.cpp26 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramVertex() argument
31 textureNames, textureNamesCount, textureNamesLength); in ProgramVertex()
236 const char** textureNames, size_t textureNamesCount, in rsi_ProgramVertexCreate() argument
240 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramVertexCreate()
DrsProgramFragment.h31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
DrsProgramVertex.h31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
Drs_hal.h189 const char** textureNames, size_t textureNamesCount,
198 const char** textureNames, size_t textureNamesCount,
Drs.spec393 param const char ** textureNames
401 param const char ** textureNames
DrsFont.cpp494 const char *textureNames[] = { "Tex0" }; in initRenderState() local
519 textureNames, numTextures, textureNamesLengths, in initRenderState()