/frameworks/av/services/audioflinger/ |
D | AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member 56 p->y2 = p->y3; in advance() 57 p->y3 = in; in advance() 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; in advance() 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1); in advance()
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/frameworks/base/graphics/java/android/graphics/ |
D | Path.java | 308 float x3, float y3) { in cubicTo() argument 310 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); in cubicTo() 319 float x3, float y3) { in rCubicTo() argument 321 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); in rCubicTo() 629 float x2, float y2, float x3, float y3); in native_cubicTo() argument 631 float x2, float y2, float x3, float y3); in native_rCubicTo() argument
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/frameworks/base/media/mca/filterfw/jni/ |
D | jni_shader_program.cpp | 152 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setSourceRegion() argument 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); in Java_android_filterfw_core_ShaderProgram_setSourceRegion() 170 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setTargetRegion() argument 173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); in Java_android_filterfw_core_ShaderProgram_setTargetRegion()
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D | jni_shader_program.h | 73 jfloat y3); 85 jfloat y3);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Path_Delegate.java | 272 float x2, float y2, float x3, float y3) { in native_cubicTo() argument 278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3); in native_cubicTo() 283 float x2, float y2, float x3, float y3) { in native_rCubicTo() argument 289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3); in native_rCubicTo() 674 float x3, float y3) { in cubicTo() argument 675 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3); in cubicTo()
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/frameworks/rs/ |
D | rsScriptC_LibGL.cpp | 153 float x3, float y3, float z3, float u3, float v3, in rsrDrawQuadTexCoords() argument 170 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsrDrawQuadTexCoords() 186 float x3, float y3, float z3, in rsrDrawQuad() argument 190 x3, y3, z3, 1, 0, in rsrDrawQuad()
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D | rsRuntime.h | 63 float x3, float y3, float z3, float u3, float v3, 68 float x3, float y3, float z3,
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D | rsFont.h | 250 float x3, float y3, float z3,
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D | rsFont.cpp | 661 float x3, float y3, float z3, in appendMeshQuad() argument 693 (*currentPos++) = y3; in appendMeshQuad()
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/frameworks/base/core/jni/android/graphics/ |
D | Path.cpp | 135 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in cubicTo__FFFFFF() argument 141 SkScalar y3_ = SkFloatToScalar(y3); in cubicTo__FFFFFF() 145 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in rCubicTo() argument 151 SkScalar y3_ = SkFloatToScalar(y3); in rCubicTo()
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/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 336 float x3, float y3, float u3, float v3, 340 float x3, float y3, float u3, float v3, 344 float x3, float y3, float u3, float v3,
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D | FontRenderer.cpp | 864 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() argument 891 (*currentPos++) = y3; in appendMeshQuadNoClip() 904 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() argument 912 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad() 916 mBounds->top = fmin(mBounds->top, y3); in appendMeshQuad() 928 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad() argument 931 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad() 935 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); in appendRotatedMeshQuad() 937 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4)))); in appendRotatedMeshQuad()
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/frameworks/rs/driver/ |
D | rsdRuntimeStubs.cpp | 203 float x3, float y3, float z3, float u3, float v3, in SC_DrawQuadTexCoords() argument 209 x3, y3, z3, u3, v3, in SC_DrawQuadTexCoords() 215 float x3, float y3, float z3, in SC_DrawQuad() argument 218 rsrDrawQuad(rsc, sc, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4); in SC_DrawQuad()
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D | rsdGL.h | 95 float x3, float y3, float z3, float u3, float v3,
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D | rsdGL.cpp | 546 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords() argument 549 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsdGLDrawQuadTexCoords()
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
D | ShaderProgram.java | 266 float x2, float y2, float x3, float y3); in setSourceRegion() argument 269 float x2, float y2, float x3, float y3); in setTargetRegion() argument
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/frameworks/rs/scriptc/ |
D | rs_graphics.rsh | 257 * @param y3 266 float x3, float y3, float z3, 285 * @param y3 298 float x3, float y3, float z3, float u3, float v3,
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/frameworks/base/services/input/tests/ |
D | InputReader_test.cpp | 3953 int32_t x3 = 700, y3 = 300; in TEST_F() local 3956 processPosition(mapper, x3, y3); in TEST_F() 3977 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F() 3985 x3 += 30; y3 -= 20; in TEST_F() 3986 processPosition(mapper, x3, y3); in TEST_F() 4007 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F() 4028 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F() 4051 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); in TEST_F() 4170 int32_t x3 = 700, y3 = 300; in TEST_F() local 4174 processPosition(mapper, x3, y3); in TEST_F() [all …]
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/frameworks/base/media/tests/contents/media_api/music/ |
D | test_amr_ietf.amr | 204 �<ء酙���8�S3���OR����Z�ܼ<~wxM;6�Ř���9�}�"t�y3����e�<�{���=+T�ȴ�%��.Q"4.x����`<��/�ε:D…
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