Searched refs:lp (Results 1 – 4 of 4) sorted by relevance
323 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ in _obstack_allocated_p() local326 lp = (h)->chunk; in _obstack_allocated_p()330 while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) in _obstack_allocated_p()332 plp = lp->prev; in _obstack_allocated_p()333 lp = plp; in _obstack_allocated_p()335 return lp != 0; in _obstack_allocated_p()346 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ in __obstack_free() local349 lp = h->chunk; in __obstack_free()353 while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) in __obstack_free()355 plp = lp->prev; in __obstack_free()[all …]
591 char *lp = NULL; local611 if ( !level ) lp = p;630 if ( lp && rp )631 writeblanks(lp + 1, rp);
384 int b, lp; in first() local389 lp = info(p); /* look for high-water mark of subscripts */ in first() local390 while (setcnt >= maxsetvec || lp >= maxsetvec) { /* guessing here! */ in first()398 setvec[lp] = 0; in first()401 if (setvec[lp] != 1) { in first()402 setvec[lp] = 1; in first()
560 #~ " --help vis denne hj�lp og afslut\n"