Searched refs:factor (Results 1 – 10 of 10) sorted by relevance
/packages/apps/Camera/jni/feature_stab/src/dbreg/ |
D | dbstabsmooth.cpp | 25 static bool vpmotion_multiply(VP_MOTION *in1, double factor, VP_MOTION *out); 239 …othMotion1(VP_MOTION *inmot, VP_MOTION *outmot, VP_MOTION *motLF, VP_MOTION *imotLF, double factor) in smoothMotion1() argument 248 … MXX(*motLF) = (VP_PAR) (factor*(double) MXX(*motLF) + (1.0-factor)* (double) MXX(*inmot)); in smoothMotion1() 249 … MXY(*motLF) = (VP_PAR) (factor*(double) MXY(*motLF) + (1.0-factor)* (double) MXY(*inmot)); in smoothMotion1() 250 … MXZ(*motLF) = (VP_PAR) (factor*(double) MXZ(*motLF) + (1.0-factor)* (double) MXZ(*inmot)); in smoothMotion1() 251 … MXW(*motLF) = (VP_PAR) (factor*(double) MXW(*motLF) + (1.0-factor)* (double) MXW(*inmot)); in smoothMotion1() 253 … MYX(*motLF) = (VP_PAR) (factor*(double) MYX(*motLF) + (1.0-factor)* (double) MYX(*inmot)); in smoothMotion1() 254 … MYY(*motLF) = (VP_PAR) (factor*(double) MYY(*motLF) + (1.0-factor)* (double) MYY(*inmot)); in smoothMotion1() 255 … MYZ(*motLF) = (VP_PAR) (factor*(double) MYZ(*motLF) + (1.0-factor)* (double) MYZ(*inmot)); in smoothMotion1() 256 … MYW(*motLF) = (VP_PAR) (factor*(double) MYW(*motLF) + (1.0-factor)* (double) MYW(*inmot)); in smoothMotion1() [all …]
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D | dbstabsmooth.h | 83 inline void setSmoothingFactor(float factor) { f_smoothFactor = factor; } in setSmoothingFactor() argument 98 inline void setminDampingFactor(float factor) { f_minDampingFactor = factor; } in setminDampingFactor() argument
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/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/ |
D | dbstabsmooth.cpp | 25 static bool vpmotion_multiply(VP_MOTION *in1, double factor, VP_MOTION *out); 239 …othMotion1(VP_MOTION *inmot, VP_MOTION *outmot, VP_MOTION *motLF, VP_MOTION *imotLF, double factor) in smoothMotion1() argument 248 … MXX(*motLF) = (VP_PAR) (factor*(double) MXX(*motLF) + (1.0-factor)* (double) MXX(*inmot)); in smoothMotion1() 249 … MXY(*motLF) = (VP_PAR) (factor*(double) MXY(*motLF) + (1.0-factor)* (double) MXY(*inmot)); in smoothMotion1() 250 … MXZ(*motLF) = (VP_PAR) (factor*(double) MXZ(*motLF) + (1.0-factor)* (double) MXZ(*inmot)); in smoothMotion1() 251 … MXW(*motLF) = (VP_PAR) (factor*(double) MXW(*motLF) + (1.0-factor)* (double) MXW(*inmot)); in smoothMotion1() 253 … MYX(*motLF) = (VP_PAR) (factor*(double) MYX(*motLF) + (1.0-factor)* (double) MYX(*inmot)); in smoothMotion1() 254 … MYY(*motLF) = (VP_PAR) (factor*(double) MYY(*motLF) + (1.0-factor)* (double) MYY(*inmot)); in smoothMotion1() 255 … MYZ(*motLF) = (VP_PAR) (factor*(double) MYZ(*motLF) + (1.0-factor)* (double) MYZ(*inmot)); in smoothMotion1() 256 … MYW(*motLF) = (VP_PAR) (factor*(double) MYW(*motLF) + (1.0-factor)* (double) MYW(*inmot)); in smoothMotion1() [all …]
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D | dbstabsmooth.h | 83 inline void setSmoothingFactor(float factor) { f_smoothFactor = factor; } in setSmoothingFactor() argument 98 inline void setminDampingFactor(float factor) { f_minDampingFactor = factor; } in setminDampingFactor() argument
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/packages/inputmethods/PinyinIME/jni/share/ |
D | ngram.cpp | 221 double factor = static_cast<double>(kSysDictTotalFreq) / ( in set_total_freq_none_sys() local 224 log(factor) * kLogValueAmplifier); in set_total_freq_none_sys()
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D | userdict.cpp | 92 int factor = 80 - (delta << 4); in translate_score() local 95 return (LmaScoreType)(log((double)factor * (double)ori_freq / tf) in translate_score()
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
D | EdgeEffect.java | 393 float factor = mGlowScaleYFinish != 0 ? 1 in update() local 398 interp * factor; in update()
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/packages/apps/Browser/src/com/android/browser/ |
D | NavTabScroller.java | 516 int factor = (mPullValue <= 0) ? 1 : -1; in onPull() local 525 float rot = -factor * ease(mCubic, oscroll, 0, k * 2, height); in onPull() 526 int y = factor * (int) ease(mCubic, oscroll, 0, k*20, height); in onPull()
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/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
D | GLStub.java | 545 float factor, in glPolygonOffset() argument 550 int factor, in glPolygonOffsetx() argument
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/packages/inputmethods/LatinIME/native/jni/src/ |
D | correction.cpp | 799 const float factor = max((x < R1) in calculateFinalProbability() local 810 multiplyRate((int)(factor * 100), &finalFreq); in calculateFinalProbability()
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