Searched refs:horizontalDegrees (Results 1 – 4 of 4) sorted by relevance
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/actions/ |
D | FlipAction.java | 46 float horizontalDegrees; in prepare() 52 public void onAngleChanged(float horizontalDegrees, float verticalDegrees, in prepare() 55 this.horizontalDegrees = horizontalDegrees; in prepare() 57 transformPhotoView(horizontalDegrees, verticalDegrees); in prepare() 70 horizontalDegrees = roundTo180(horizontalDegrees); in prepare() 72 transformPhotoView(horizontalDegrees, verticalDegrees); in prepare() 73 flipView.setFlippedAngles(horizontalDegrees, verticalDegrees); in prepare() 76 filter.setFlip(((int) horizontalDegrees / 180) % 2 != 0, in prepare() 88 private void transformPhotoView(final float horizontalDegrees, in prepare() 98 photoView.flipPhoto(horizontalDegrees, verticalDegrees); in prepare()
|
D | FlipView.java | 33 void onAngleChanged(float horizontalDegrees, float verticalDegrees, boolean fromUser); in onAngleChanged() argument 61 public void setFlippedAngles(float horizontalDegrees, float verticalDegrees) { in setFlippedAngles() argument 62 refreshAngle(horizontalDegrees, verticalDegrees, false); in setFlippedAngles() 140 private void refreshAngle(float horizontalDegrees, float verticalDegrees, boolean fromUser) { in refreshAngle() argument 141 currentHorizontalDegrees = horizontalDegrees; in refreshAngle() 144 listener.onAngleChanged(horizontalDegrees, verticalDegrees, fromUser); in refreshAngle()
|
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
D | PhotoView.java | 93 public void flipPhoto(float horizontalDegrees, float verticalDegrees) { in flipPhoto() argument 94 renderer.flipPhoto(horizontalDegrees, verticalDegrees); in flipPhoto() 156 void flipPhoto(float horizontalDegrees, float verticalDegrees) { in flipPhoto() argument 159 viewWidth, viewHeight, horizontalDegrees, verticalDegrees); in flipPhoto() 160 flippedHorizontalDegrees = horizontalDegrees; in flipPhoto()
|
D | RendererUtils.java | 186 int dstWidth, int dstHeight, float horizontalDegrees, float verticalDegrees) { in setRenderToFlip() argument 189 int horizontalRounds = (int) horizontalDegrees / 180; in setRenderToFlip() 207 if (horizontalDegrees % 180f != 0) { in setRenderToFlip() 208 float radian = (horizontalDegrees - horizontalRounds * 180) * DEGREE_TO_RADIAN; in setRenderToFlip()
|