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Searched refs:mFrameBuffer (Results 1 – 11 of 11) sorted by relevance

/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp131 mFrameBuffer = NULL; in SetupGraphics()
162 mFrameBuffer = buffer; in SetupGraphics()
163 mSurfaceWidth = mFrameBuffer->GetWidth(); in SetupGraphics()
164 mSurfaceHeight = mFrameBuffer->GetHeight(); in SetupGraphics()
178 bool rt = (mFrameBuffer == NULL)? in Clear()
180 SetupGraphics(mFrameBuffer); in Clear()
196 if(mFrameBuffer != NULL) in InitializeGLContext()
198 delete mFrameBuffer; in InitializeGLContext()
199 mFrameBuffer = NULL; in InitializeGLContext()
DYVURenderer.cpp81 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
83 SetupGraphics(mFrameBuffer); in DrawTexture()
DWarpRenderer.cpp112 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
114 SetupGraphics(mFrameBuffer); in DrawTexture()
DSurfaceTextureRenderer.cpp121 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
123 SetupGraphics(mFrameBuffer); in DrawTexture()
DRenderer.h63 FrameBuffer *mFrameBuffer; variable
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp131 mFrameBuffer = NULL; in SetupGraphics()
162 mFrameBuffer = buffer; in SetupGraphics()
163 mSurfaceWidth = mFrameBuffer->GetWidth(); in SetupGraphics()
164 mSurfaceHeight = mFrameBuffer->GetHeight(); in SetupGraphics()
178 bool rt = (mFrameBuffer == NULL)? in Clear()
180 SetupGraphics(mFrameBuffer); in Clear()
196 if(mFrameBuffer != NULL) in InitializeGLContext()
198 delete mFrameBuffer; in InitializeGLContext()
199 mFrameBuffer = NULL; in InitializeGLContext()
DYVURenderer.cpp81 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
83 SetupGraphics(mFrameBuffer); in DrawTexture()
DWarpRenderer.cpp112 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
114 SetupGraphics(mFrameBuffer); in DrawTexture()
DSurfaceTextureRenderer.cpp121 bool rt = (mFrameBuffer == NULL)? in DrawTexture()
123 SetupGraphics(mFrameBuffer); in DrawTexture()
DRenderer.h63 FrameBuffer *mFrameBuffer; variable
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DGLCanvasImpl.java78 private int mFrameBuffer[] = new int[1]; field in GLCanvasImpl
774 GLId.glGenBuffers(1, mFrameBuffer, 0); in setRenderTarget()
776 GL11ExtensionPack.GL_FRAMEBUFFER_OES, mFrameBuffer[0]); in setRenderTarget()
780 gl11ep.glDeleteFramebuffersOES(1, mFrameBuffer, 0); in setRenderTarget()