Searched refs:mThreadPool (Results 1 – 9 of 9) sorted by relevance
27 static ExecutorService mThreadPool; field in BackgroundHandler32 mThreadPool = Executors.newCachedThreadPool();36 mThreadPool.execute(runnable); in execute()
40 private ThreadPool mThreadPool; field in GalleryAppImpl75 if (mThreadPool == null) { in getThreadPool()76 mThreadPool = new ThreadPool(); in getThreadPool()78 return mThreadPool; in getThreadPool()
61 private final ThreadPool mThreadPool; field in SlideshowDataAdapter74 mThreadPool = context.getThreadPool(); in SlideshowDataAdapter()172 return mThreadPool.submit(new Job<Slide>() { in nextSlide()196 mReloadTask = mThreadPool.submit(new ReloadTask());
51 private ThreadPool mThreadPool; field in SinglePhotoDataAdapter72 mThreadPool = activity.getThreadPool(); in SinglePhotoDataAdapter()143 mTask = mThreadPool.submit( in resume()146 mTask = mThreadPool.submit( in resume()
142 private final ThreadPool mThreadPool; field in PhotoDataAdapter180 mThreadPool = activity.getThreadPool(); in PhotoDataAdapter()736 entry.screenNailTask = mThreadPool.submit( in startTaskIfNeeded()746 entry.fullImageTask = mThreadPool.submit( in startTaskIfNeeded()
44 private final ThreadPool mThreadPool; field in MtpImage63 mThreadPool = application.getThreadPool(); in MtpImage()
59 private final JobLimiter mThreadPool; field in AlbumSlidingWindow90 mThreadPool = new JobLimiter(activity.getThreadPool(), JOB_LIMIT); in AlbumSlidingWindow()285 return mThreadPool.submit( in submitBitmapTask()
58 private final ThreadPool mThreadPool; field in AlbumSetSlidingWindow97 mThreadPool = activity.getThreadPool(); in AlbumSetSlidingWindow()431 return mThreadPool.submit(mMediaItem.requestImage( in submitBitmapTask()495 return mThreadPool.submit(mLabelMaker.requestLabel( in submitBitmapTask()
124 private final ThreadPool mThreadPool; field in TileImageView150 mThreadPool = context.getThreadPool(); in TileImageView()151 mTileDecoder = mThreadPool.submit(new TileDecoder()); in TileImageView()386 mTileDecoder = mThreadPool.submit(new TileDecoder()); in prepareTextures()