Searched refs:speed (Results 1 – 6 of 6) sorted by relevance
30 float speed;164 particle->speed = rsRand(0.0002f, 0.02f);208 float speed;216 particle->speed = rsRand(0.0002f, 0.02f);235 speed = ( (0.25 + (noiseval * particle->speed + 0.01)) / touchDist * 0.3 );236 speed = speed * touchInfluence;238 speed = .3;240 particle->position.x += cos(rads) * speed * 0.2;241 particle->position.y += sin(rads) * speed * 0.2;245 speed = noiseval * particle->speed + 0.01;[all …]
337 int speed = 0; in onTouchEvent() local342 speed = y > (mHeight + mLowerBound) / 2 ? 16 : 4; in onTouchEvent()344 speed = 1; in onTouchEvent()348 speed = y < mUpperBound / 2 ? -16 : -4; in onTouchEvent()354 speed = 0; in onTouchEvent()357 if (speed != 0) { in onTouchEvent()358 smoothScrollBy(speed, 30); in onTouchEvent()
33 public void setSpeed(float speed) in setSpeed() argument
93 int speed = mIm.getPointerSpeed(getContext()); in onSpeedChanged() local94 mSeekBar.setProgress(speed - InputManager.MIN_POINTER_SPEED); in onSpeedChanged()
65 * Improving speed of registering to the learning dictionary.
230 speed = int(key[len(speed_key):])232 total_cycles += (next - last) * speed