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/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DGLCanvasImpl.java416 float xBound = (float) width / texWidth; in convertCoordinate() local
417 if (source.right > xBound) { in convertCoordinate()
419 (xBound - source.left) / source.width(); in convertCoordinate()
420 source.right = xBound; in convertCoordinate()