Searched refs:xBound (Results 1 – 1 of 1) sorted by relevance
416 float xBound = (float) width / texWidth; in convertCoordinate() local417 if (source.right > xBound) { in convertCoordinate()419 (xBound - source.left) / source.width(); in convertCoordinate()420 source.right = xBound; in convertCoordinate()