Searched refs:createRenderThread (Results 1 – 1 of 1) sorted by relevance
38 static IOStream *createRenderThread(int p_stream_buffer_size,167 dummy = createRenderThread(8, 0); in initOpenGLRenderer()201 IOStream *dummy = createRenderThread(8, IOSTREAM_CLIENT_EXIT_SERVER); in stopOpenGLRenderer()300 IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags) in createRenderThread() function