Searched refs:getTextureTargetData (Results 1 – 2 of 2) sorted by relevance
197 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1036 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv()1049 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv()1062 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv()1469 TextureData *texData = getTextureTargetData(target); in glTexImage2D()1517 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration()1546 TextureData *texData = getTextureTargetData(target); in glTexParameterfv()1574 TextureData *texData = getTextureTargetData(target); in glTexParameteriv()1602 TextureData *texData = getTextureTargetData(target); in glTexParameterxv()1623 TextureData *texData = getTextureTargetData(target); in glTexSubImage2D()[all …]
137 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1749 TextureData *texData = getTextureTargetData(target); in glTexImage2D()2030 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES()