Searched refs:WRITE_BACK (Results 1 – 4 of 4) sorted by relevance
34 const int inc = (flags & WRITE_BACK)?1:0; in store()71 const int inc = (flags & WRITE_BACK)?1:0; in load()
193 WRITE_BACK = 0x0001 enumerator
454 load(txPtr, texel, WRITE_BACK); in build_textures()1088 load(parts.coords[i].ptr, texel, WRITE_BACK); in build_texture_environment()
303 store(parts.cbPtr, pixel, WRITE_BACK); in scanline_core()