Searched refs:round (Results 1 – 2 of 2) sorted by relevance
787 const int round = 0; in filter16() local820 if (round) in filter16()835 if (round) in filter16()849 if (round) in filter16()883 const int round = 0; in filter32() local904 if(!round) { in filter32()910 if (round) { in filter32()918 if (round) { in filter32()929 if (round) { in filter32()935 if (round) { in filter32()[all …]
234 const int32_t round = 0x8000; in ggl_colorGrad12xv() local235 c->shade.r0 = grad[ 0] + round; in ggl_colorGrad12xv()238 c->shade.g0 = grad[ 3] + round; in ggl_colorGrad12xv()241 c->shade.b0 = grad[ 6] + round; in ggl_colorGrad12xv()244 c->shade.a0 = grad[ 9] + round; in ggl_colorGrad12xv()254 const uint32_t round = 0x8000; in ggl_zGrad3xv() local255 c->shade.z0 = grad[0] + round; in ggl_zGrad3xv()