Searched refs:smooth (Results 1 – 3 of 3) sorted by relevance
330 bool smooth : 1; member
174 info.smooth = mSmooth && info.iterated; in scanline_core()521 need_extract |= mInfo[component].smooth; in build_incoming_component()
90 if (mInfo[i].smooth) { in init_iterated_color()218 if (mInfo[component].smooth && mAA) { in build_iterated_color()