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Searched refs:twrap (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp284 tmu.twrap = GGL_READ_NEEDS(T_T_WRAP, needs.t[i]); in decodeTMUNeeds()
347 (tmu.twrap == GGL_NEEDS_WRAP_11)) in init_textures()
450 (tmu.twrap == GGL_NEEDS_WRAP_11)) in build_textures()
504 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); in build_textures()
562 if (tmu.twrap == GGL_NEEDS_WRAP_REPEAT) { in build_textures()
651 (tmu.twrap == GGL_NEEDS_WRAP_11)) in build_iterate_texture_coordinates()
1083 tmu.twrap == GGL_NEEDS_WRAP_11) in build_texture_environment()
DGGLAssembler.h308 int twrap; member