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Searched defs:v4 (Results 1 – 6 of 6) sorted by relevance

/frameworks/compile/mclinker/unittests/
DGCFactoryListTraitsTest.cpp65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \ argument
/frameworks/rs/driver/
DrsdGL.cpp547 float x4, float y4, float z4, float u4, float v4) { in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp204 float x4, float y4, float z4, float u4, float v4) { in SC_DrawQuadTexCoords()
/frameworks/base/libs/hwui/
DFontRenderer.cpp865 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip()
905 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad()
929 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
/frameworks/rs/
DrsScriptC_LibGL.cpp154 float x4, float y4, float z4, float u4, float v4) { in rsrDrawQuadTexCoords()
DrsFont.cpp664 float u4, float v4) { in appendMeshQuad()