Searched defs:v4 (Results 1 – 6 of 6) sorted by relevance
/frameworks/compile/mclinker/unittests/ |
D | GCFactoryListTraitsTest.cpp | 65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \ argument
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 547 float x4, float y4, float z4, float u4, float v4) { in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 204 float x4, float y4, float z4, float u4, float v4) { in SC_DrawQuadTexCoords()
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/frameworks/base/libs/hwui/ |
D | FontRenderer.cpp | 865 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip() 905 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad() 929 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
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/frameworks/rs/ |
D | rsScriptC_LibGL.cpp | 154 float x4, float y4, float z4, float u4, float v4) { in rsrDrawQuadTexCoords()
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D | rsFont.cpp | 664 float u4, float v4) { in appendMeshQuad()
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