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Searched refs:m_selectionEndPos (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderView.cpp54 , m_selectionEndPos(-1) in RenderView()
358 RenderObject* stop = rendererAfterPosition(m_selectionEnd, m_selectionEndPos); in selectionBounds()
417 m_selectionEnd == end && m_selectionEndPos == endPos) in setSelection()
423 int oldEndPos = m_selectionEndPos; in setSelection()
438 RenderObject* stop = rendererAfterPosition(m_selectionEnd, m_selectionEndPos); in setSelection()
467 m_selectionEndPos = endPos; in setSelection()
528 (m_selectionEnd == obj && oldEndPos != m_selectionEndPos)) { in setSelection()
584 endPos = m_selectionEndPos; in selectionStartEnd()
DRenderView.h218 int m_selectionEndPos; variable
/external/webkit/Source/WebCore/
DChangeLog-2006-05-109750 Stop at rendererAfterPosition(m_selectionEnd, m_selectionEndPos), moved code