Searched refs:nbTexturesNeeded (Results 1 – 1 of 1) sorted by relevance
237 bool GLWebViewState::setLayersRenderingMode(TexturesResult& nbTexturesNeeded) in setLayersRenderingMode() argument241 if (!nbTexturesNeeded.full) in setLayersRenderingMode()244 TilesManager::instance()->setCurrentLayerTextureCount((2 * nbTexturesNeeded.full) + 1); in setLayersRenderingMode()256 if (nbTexturesNeeded.fixed < maxTextures) in setLayersRenderingMode()258 if (nbTexturesNeeded.scrollable < maxTextures) in setLayersRenderingMode()260 if (nbTexturesNeeded.clipped < maxTextures) in setLayersRenderingMode()262 if (nbTexturesNeeded.full < maxTextures) in setLayersRenderingMode()265 if (!maxTextures && !nbTexturesNeeded.full) in setLayersRenderingMode()284 nbTexturesNeeded.fixed, in setLayersRenderingMode()285 nbTexturesNeeded.scrollable, in setLayersRenderingMode()[all …]