Searched refs:input_sym (Results 1 – 2 of 2) sorted by relevance
96 LDSymbol* input_sym = m_LDSymbolFactory.allocate(); in addSymbolFromObject() local97 new (input_sym) LDSymbol(); in addSymbolFromObject()100 input_sym->setResolveInfo(*resolved_result.info); in addSymbolFromObject()103 input_sym->setFragmentRef(pFragmentRef); in addSymbolFromObject()104 input_sym->setValue(pValue); in addSymbolFromObject()157 return input_sym; in addSymbolFromObject()198 LDSymbol* input_sym = m_LDSymbolFactory.allocate(); in addSymbolFromDynObj() local199 new (input_sym) LDSymbol(); in addSymbolFromDynObj()202 input_sym->setResolveInfo(*resolved_result.info); in addSymbolFromDynObj()205 input_sym->setFragmentRef(pFragmentRef); in addSymbolFromDynObj()[all …]
320 LDSymbol* input_sym = NULL; in readSymbols() local323 input_sym = pLinker.addSymbol<Input::Object>(ld_name, in readSymbols()332 pInput.context()->addSymbol(input_sym); in readSymbols()336 input_sym = pLinker.addSymbol<Input::DynObj>(ld_name, in readSymbols()