Lines Matching refs:sub
62 float *sub, *cros; in icvFindHandRegion() local
102 sub = icvCreateVector_32f( 3 ); in icvFindHandRegion()
104 if( sub == NULL || cros == NULL ) in icvFindHandRegion()
145 sub[0] = points[i].x - line[3]; in icvFindHandRegion()
146 sub[1] = points[i].y - line[4]; in icvFindHandRegion()
147 sub[2] = points[i].z - line[5]; in icvFindHandRegion()
148 a[0] = sub[0] * line[1] - sub[1] * line[0]; in icvFindHandRegion()
149 a[1] = sub[1] * line[2] - sub[2] * line[1]; in icvFindHandRegion()
150 a[2] = sub[2] * line[0] - sub[0] * line[2]; in icvFindHandRegion()
155 value = (float)icvDotProduct_32f( sub, &line[0], 3 ); in icvFindHandRegion()
221 icvScaleVector_32f( &line[0], sub, 3, vc ); in icvFindHandRegion()
222 icvAddVector_32f( &line[3], sub, (float *) center, 3 ); in icvFindHandRegion()
245 if( sub != NULL ) icvDeleteVector (sub); in icvFindHandRegion()
277 float *sub, *cros; in icvFindHandRegionA() local
322 sub = icvCreateVector_32f( 3 ); in icvFindHandRegionA()
324 if( sub == NULL || cros == NULL ) in icvFindHandRegionA()
372 sub[0] = points[i].x - line[3]; in icvFindHandRegionA()
373 sub[1] = points[i].y - line[4]; in icvFindHandRegionA()
374 sub[2] = points[i].z - line[5]; in icvFindHandRegionA()
378 a[0] = sub[0] * line[1] - sub[1] * line[0]; in icvFindHandRegionA()
379 a[1] = sub[1] * line[2] - sub[2] * line[1]; in icvFindHandRegionA()
380 a[2] = sub[2] * line[0] - sub[0] * line[2]; in icvFindHandRegionA()
414 value = (float)icvDotProduct_32f( sub, &line[0], 3 ); in icvFindHandRegionA()
530 icvScaleVector_32f( &line[0], sub, 3, vc ); in icvFindHandRegionA()
531 icvAddVector_32f( &line[3], sub, (float *) center, 3 ); in icvFindHandRegionA()
565 if( sub != NULL ) icvDeleteVector (sub); in icvFindHandRegionA()