Lines Matching refs:frac
1015 unsigned frac, fracstep; in GL_ResampleTexture() local
1021 frac = fracstep >> 1; in GL_ResampleTexture()
1024 out[j] = inrow[frac>>16]; in GL_ResampleTexture()
1025 frac += fracstep; in GL_ResampleTexture()
1026 out[j+1] = inrow[frac>>16]; in GL_ResampleTexture()
1027 frac += fracstep; in GL_ResampleTexture()
1028 out[j+2] = inrow[frac>>16]; in GL_ResampleTexture()
1029 frac += fracstep; in GL_ResampleTexture()
1030 out[j+3] = inrow[frac>>16]; in GL_ResampleTexture()
1031 frac += fracstep; in GL_ResampleTexture()
1045 unsigned frac, fracstep; in GL_Resample8BitTexture() local
1051 frac = fracstep >> 1; in GL_Resample8BitTexture()
1054 out[j] = inrow[frac>>16]; in GL_Resample8BitTexture()
1055 frac += fracstep; in GL_Resample8BitTexture()
1056 out[j+1] = inrow[frac>>16]; in GL_Resample8BitTexture()
1057 frac += fracstep; in GL_Resample8BitTexture()
1058 out[j+2] = inrow[frac>>16]; in GL_Resample8BitTexture()
1059 frac += fracstep; in GL_Resample8BitTexture()
1060 out[j+3] = inrow[frac>>16]; in GL_Resample8BitTexture()
1061 frac += fracstep; in GL_Resample8BitTexture()