Lines Matching refs:parentObject
64 GameObject parentObject = (GameObject) parent; in update() local
65 final float velocityX = parentObject.getVelocity().x; in update()
67 GameObject.ActionType currentAction = parentObject.getCurrentAction(); in update()
73 facePlayer(parentObject); in update()
88 final float targetVelocityX = parentObject.getTargetVelocity().x; in update()
92 parentObject.facingDirection.x = -1.0f; in update()
94 parentObject.facingDirection.x = 1.0f; in update()
120 facePlayer(parentObject); in update()
135 private void facePlayer(GameObject parentObject) { in facePlayer() argument
140 if (player.getPosition().x < parentObject.getPosition().x) { in facePlayer()
141 parentObject.facingDirection.x = -1.0f; in facePlayer()
143 parentObject.facingDirection.x = 1.0f; in facePlayer()