Lines Matching refs:GL_CALL
1146 #define GL_CALL(X) GR_GL_CALL(gl.interface(), X) macro
1164 GL_CALL(ShaderSource(shader, stringCnt, strings, stringLengths)); in CompileShader()
1165 GL_CALL(CompileShader(shader)); in CompileShader()
1166 GL_CALL(GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled)); in CompileShader()
1170 GL_CALL(GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen)); in CompileShader()
1176 GL_CALL(GetShaderInfoLog(shader, infoLen+1, in CompileShader()
1182 GL_CALL(DeleteShader(shader)); in CompileShader()
1200 GL_CALL(AttachShader(progID, programData->fVShaderID)); in bindOutputsAttribsAndLinkProgram()
1202 GL_CALL(AttachShader(progID, programData->fGShaderID)); in bindOutputsAttribsAndLinkProgram()
1204 GL_CALL(AttachShader(progID, programData->fFShaderID)); in bindOutputsAttribsAndLinkProgram()
1207 GL_CALL(BindFragDataLocation(programData->fProgramID, in bindOutputsAttribsAndLinkProgram()
1211 GL_CALL(BindFragDataLocationIndexed(programData->fProgramID, in bindOutputsAttribsAndLinkProgram()
1216 GL_CALL(BindAttribLocation(progID, PositionAttributeIdx(), POS_ATTR_NAME)); in bindOutputsAttribsAndLinkProgram()
1219 GL_CALL(BindAttribLocation(progID, in bindOutputsAttribsAndLinkProgram()
1226 GL_CALL(BindAttribLocation(progID, in bindOutputsAttribsAndLinkProgram()
1236 GL_CALL(BindAttribLocation(progID, in bindOutputsAttribsAndLinkProgram()
1242 GL_CALL(BindAttribLocation(progID, ColorAttributeIdx(), COL_ATTR_NAME)); in bindOutputsAttribsAndLinkProgram()
1243 GL_CALL(BindAttribLocation(progID, CoverageAttributeIdx(), COV_ATTR_NAME)); in bindOutputsAttribsAndLinkProgram()
1244 GL_CALL(BindAttribLocation(progID, EdgeAttributeIdx(), EDGE_ATTR_NAME)); in bindOutputsAttribsAndLinkProgram()
1246 GL_CALL(LinkProgram(progID)); in bindOutputsAttribsAndLinkProgram()
1249 GL_CALL(GetProgramiv(progID, GR_GL_LINK_STATUS, &linked)); in bindOutputsAttribsAndLinkProgram()
1252 GL_CALL(GetProgramiv(progID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in bindOutputsAttribsAndLinkProgram()
1258 GL_CALL(GetProgramInfoLog(progID, in bindOutputsAttribsAndLinkProgram()
1265 GL_CALL(DeleteProgram(progID)); in bindOutputsAttribsAndLinkProgram()
1374 GL_CALL(UseProgram(progID)); in getUniformLocationsAndInitCache()
1379 GL_CALL(Uniform1i(programData->fUniLocations.fStages[s].fSamplerUni, s)); in getUniformLocationsAndInitCache()