Lines Matching refs:Pitch
2160 source + j * lock.Pitch, in readPixels()
2176 unsigned short rgb = *(unsigned short*)(source + 2 * i + j * lock.Pitch); in readPixels()
2186 unsigned short argb = *(unsigned short*)(source + 2 * i + j * lock.Pitch); in readPixels()
2196 unsigned int argb = *(unsigned int*)(source + 4 * i + j * lock.Pitch); in readPixels()
2206 unsigned int xrgb = *(unsigned int*)(source + 4 * i + j * lock.Pitch); in readPixels()
2216 unsigned int argb = *(unsigned int*)(source + 4 * i + j * lock.Pitch); in readPixels()
2227 r = *((float*)(source + 16 * i + j * lock.Pitch) + 0); in readPixels()
2228 g = *((float*)(source + 16 * i + j * lock.Pitch) + 1); in readPixels()
2229 b = *((float*)(source + 16 * i + j * lock.Pitch) + 2); in readPixels()
2230 a = *((float*)(source + 16 * i + j * lock.Pitch) + 3); in readPixels()
2238 D3DXFloat16To32Array(abgr, (D3DXFLOAT16*)(source + 8 * i + j * lock.Pitch), 4); in readPixels()