Lines Matching refs:GLint
120 GLint mSize;
160 GLint stencilRef;
167 GLint stencilBackRef;
188 GLint viewportX;
189 GLint viewportY;
195 GLint scissorX;
196 GLint scissorY;
217 GLint unpackAlignment;
218 GLint packAlignment;
263 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
264 void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask);
294 void setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height);
296 void setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height);
311 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
317 void setUnpackAlignment(GLint alignment);
318 GLint getUnpackAlignment() const;
320 void setPackAlignment(GLint alignment);
321 GLint getPackAlignment() const;
378 bool getIntegerv(GLenum pname, GLint *params);
385 GLenum applyVertexBuffer(GLint first, GLsizei count);
390 …void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void*…
392 void drawArrays(GLenum mode, GLint first, GLsizei count);
431 void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
432 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,