Lines Matching refs:GLenum
47 virtual GLenum getTarget() const = 0;
49 bool setMinFilter(GLenum filter);
50 bool setMagFilter(GLenum filter);
51 bool setWrapS(GLenum wrap);
52 bool setWrapT(GLenum wrap);
54 GLenum getMinFilter() const;
55 GLenum getMagFilter() const;
56 GLenum getWrapS() const;
57 GLenum getWrapT() const;
62 virtual GLenum getFormat() const = 0;
70 virtual Renderbuffer *getColorbuffer(GLenum target) = 0;
73 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint…
85 TextureColorbufferProxy(Texture *texture, GLenum target);
95 virtual GLenum getFormat() const;
100 GLenum mTarget;
111 GLenum format;
118 static D3DFORMAT selectFormat(GLenum format, GLenum type);
120 …void setImage(GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, co…
121 …mage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLin…
122 …void setCompressedImage(GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const voi…
123 …bool subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format…
124 …void copyNonRenderable(Image *image, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint x,…
135 virtual IDirect3DSurface9 *getRenderTarget(GLenum target) = 0;
141 void createSurface(GLsizei width, GLsizei height, GLenum format, GLenum type, Image *img);
151 GLenum mMinFilter;
152 GLenum mMagFilter;
153 GLenum mWrapS;
154 GLenum mWrapT;
155 GLenum mType;
162 …dImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
217 GLenum getTarget() const;
218 GLenum getFormat() const;
220 …void setImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GL…
221 …void setCompressedImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei…
222 …vel, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLin…
223 …Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei im…
224 …void copyImage(GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height…
225 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsi…
232 virtual Renderbuffer *getColorbuffer(GLenum target);
240 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
244 …bool redefineTexture(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum typ…
261 GLenum getTarget() const;
262 GLenum getFormat() const;
264 …void setImagePosX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
265 …void setImageNegX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
266 …void setImagePosY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
267 …void setImageNegY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
268 …void setImagePosZ(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
269 …void setImageNegZ(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format…
271 …void setCompressedImage(GLenum face, GLint level, GLenum internalFormat, GLsizei width, GLsizei he…
273 …void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei hei…
274 …void subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, G…
275 …void copyImage(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width,…
276 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsi…
283 virtual Renderbuffer *getColorbuffer(GLenum target);
291 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
299 static unsigned int faceIndex(GLenum face);
303 …void setImage(int face, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum …
304 …void commitRect(GLenum faceTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsiz…
305 bool redefineTexture(GLint level, GLenum internalFormat, GLsizei width);