Lines Matching refs:on
11 <p>There are essentially two ways to deliver an application on Android: as a
12 client-side application (developed using the Android SDK and installed on user devices as an {@code
14 browser—there's nothing to install on user devices).</p>
16 <p>The approach you choose for your application could depend on several factors, but Android makes
20 based on the screen size</li>
22 based on the screen's pixel density (screen resolution)</li>
26 screen support, because it's already easy to make your web pages look good on all types of screens
29 <p>Another great feature of Android is that you don't have to build your application purely on
30 the client or purely on the web. You can mix the two together by developing a client-side Android
55 <dd>How to properly size your web app on Android-powered devices and support
57 application that you at least expect to be available on Android-powered devices (which you should
58 assume for anything you publish on the web), but especially if you're targeting mobile devices
68 <dd>A list of practices you should follow, in order to provide an effective web application on