Lines Matching defs:connection
911 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in dispatchEventLocked() local
1005 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in resumeAfterTargetsNotReadyTimeoutLocked() local
1666 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in isWindowReadyForMoreInputLocked() local
1769 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in prepareDispatchCycleLocked()
1817 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in enqueueDispatchEntriesLocked()
1841 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, in enqueueDispatchEntryLocked()
1928 const sp<Connection>& connection) { in startDispatchCycleLocked()
2044 const sp<Connection>& connection, uint32_t seq, bool handled) { in finishDispatchCycleLocked()
2062 const sp<Connection>& connection, bool notify) { in abortBrokenDispatchCycleLocked()
2114 sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex); in handleReceiveCallback() local
2182 const sp<Connection>& connection, const CancelationOptions& options) { in synthesizeCancelationEventsForConnectionLocked()
3177 const sp<Connection>& connection = mConnectionsByFd.valueAt(i); in dumpDispatchStateLocked() local
3250 sp<Connection> connection = new Connection(inputChannel, inputWindowHandle, monitor); in registerInputChannel() local
3296 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in unregisterInputChannelLocked() local
3324 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in getConnectionIndexLocked() local
3334 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) { in onDispatchCycleFinishedLocked()
3344 nsecs_t currentTime, const sp<Connection>& connection) { in onDispatchCycleBrokenLocked()
3397 sp<Connection> connection = commandEntry->connection; in doNotifyInputChannelBrokenLockedInterruptible() local
3449 sp<Connection> connection = commandEntry->connection; in doDispatchCycleFinishedLockedInterruptible() local
3499 bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection, in afterKeyEventLockedInterruptible()
3671 bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection, in afterMotionEventLockedInterruptible()
3701 void InputDispatcher::traceOutboundQueueLengthLocked(const sp<Connection>& connection) { in traceOutboundQueueLengthLocked()
3709 void InputDispatcher::traceWaitQueueLengthLocked(const sp<Connection>& connection) { in traceWaitQueueLengthLocked()