Lines Matching refs:funcs
45 if (!rsc->mHal.funcs.allocation.init(rsc, a, type->getElement()->getHasReferences())) { in createAllocation()
69 mRSC->mHal.funcs.allocation.destroy(mRSC, this); in ~Allocation()
73 rsc->mHal.funcs.allocation.syncAll(rsc, this, src); in syncAll()
87 rsc->mHal.funcs.allocation.data1D(rsc, this, xoff, lod, count, data, sizeBytes); in data()
104 rsc->mHal.funcs.allocation.data2D(rsc, this, xoff, yoff, lod, face, w, h, data, sizeBytes); in data()
124 rsc->mHal.funcs.allocation.read1D(rsc, this, xoff, lod, count, data, sizeBytes); in read()
138 rsc->mHal.funcs.allocation.read2D(rsc, this, xoff, yoff, lod, face, w, h, data, sizeBytes); in read()
170 rsc->mHal.funcs.allocation.elementData1D(rsc, this, x, data, cIdx, sizeBytes); in elementData()
204 rsc->mHal.funcs.allocation.elementData2D(rsc, this, x, y, data, cIdx, sizeBytes); in elementData()
291 uint8_t *dst = (uint8_t *)rsc->mHal.funcs.allocation.lock1D(rsc, this); in unpackVec3Allocation()
294 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in unpackVec3Allocation()
302 const uint8_t *src = (const uint8_t*)rsc->mHal.funcs.allocation.lock1D(rsc, this); in packVec3Allocation()
309 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in packVec3Allocation()
330 stream->addByteArray(rsc->mHal.funcs.allocation.lock1D(rsc, this), dataSize); in serialize()
331 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in serialize()
388 mRSC->mHal.funcs.allocation.markDirty(rsc, this); in sendDirty()
403 void *ptr = mRSC->mHal.funcs.allocation.lock1D(mRSC, this); in freeChildrenUnlocked()
405 mRSC->mHal.funcs.allocation.unlock1D(mRSC, this); in freeChildrenUnlocked()
428 decRefs(rsc->mHal.funcs.allocation.lock1D(rsc, this), oldDimX - dimX, dimX); in resize1D()
429 rsc->mHal.funcs.allocation.unlock1D(rsc, this); in resize1D()
431 rsc->mHal.funcs.allocation.resize(rsc, this, t.get(), mHal.state.hasReferences); in resize1D()
441 int32_t id = rsc->mHal.funcs.allocation.initSurfaceTexture(rsc, this); in getSurfaceTextureID()
464 rsc->mHal.funcs.allocation.setSurfaceTexture(rsc, this, nw); in setSurface()
472 rsc->mHal.funcs.allocation.ioSend(rsc, this); in ioSend()
476 rsc->mHal.funcs.allocation.ioReceive(rsc, this); in ioReceive()
494 rsc->mHal.funcs.allocation.generateMipmaps(rsc, alloc); in rsi_AllocationGenerateMipmaps()
576 rsc->mHal.funcs.allocation.generateMipmaps(rsc, texAlloc); in rsi_AllocationCreateFromBitmap()
614 rsc->mHal.funcs.allocation.generateMipmaps(rsc, texAlloc); in rsi_AllocationCubeCreateFromBitmap()
631 rsc->mHal.funcs.allocation.allocData2D(rsc, dst, dstXoff, dstYoff, dstMip, in rsi_AllocationCopy2DRange()