Lines Matching refs:texturesCount
36 mHal.state.texturesCount++; in Program()
40 mTextures = new ObjectBaseRef<Allocation>[mHal.state.texturesCount]; in Program()
41 mSamplers = new ObjectBaseRef<Sampler>[mHal.state.texturesCount]; in Program()
46 mHal.state.textures = new Allocation*[mHal.state.texturesCount]; in Program()
47 mHal.state.samplers = new Sampler*[mHal.state.texturesCount]; in Program()
48 mHal.state.textureTargets = new RsTextureTarget[mHal.state.texturesCount]; in Program()
100 mHal.state.texturesCount = 0; in ~Program()
108 for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { in freeChildren()
128 mHal.state.texturesCount = 0; in initMemberVars()
169 if (slot >= mHal.state.texturesCount) { in bindTexture()
170 … ALOGE("Attempt to bind texture to slot %u but tex count is %u", slot, mHal.state.texturesCount); in bindTexture()
188 if (slot >= mHal.state.texturesCount) { in bindSampler()
189 … ALOGE("Attempt to bind sampler to slot %u but tex count is %u", slot, mHal.state.texturesCount); in bindSampler()