// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_ #define CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_ #pragma once #include "chrome/browser/ui/views/bubble/bubble_border.h" #include "views/view.h" #include "views/widget/widget.h" class BrowserBubbleHost; // A class for creating a floating window that is "attached" to a particular // Browser. If you don't install a delegate, the bubble will hide // automatically when the browser moves. The bubble is only shown manually. // Users are expected to delete the bubble when finished with it. // Class assumes that RTL related mirroring is done by the view. class BrowserBubble { public: // Delegate to browser bubble events. class Delegate { public: // Called when the Browser Window that this bubble is attached to moves. virtual void BubbleBrowserWindowMoved(BrowserBubble* bubble) {} // Called with the Browser Window that this bubble is attached to is // about to close. virtual void BubbleBrowserWindowClosing(BrowserBubble* bubble) {} // Called when the bubble became active / got focus. virtual void BubbleGotFocus(BrowserBubble* bubble) {} // Called when the bubble became inactive / lost focus. // |lost_focus_to_child| is true when a child window became active. virtual void BubbleLostFocus(BrowserBubble* bubble, bool lost_focus_to_child) {} }; // Note that the bubble will size itself to the preferred size of |view| plus // insets of bubble border. |view| is the embedded view, |frame| is widget // that the bubble is being positioned relative to, |relative_to| is the // location that the bubble is showing relative to in screen coordinates, // e.g. if the buuble is showing for a toolbar button, |relative_to| usually // would be the bounds of the toolbar button in screen coordiates, // |arrow_location| is the location where the arrow should on the bubble. BrowserBubble(views::View* view, views::Widget* frame, const gfx::Rect& relative_to, BubbleBorder::ArrowLocation arrow_location); virtual ~BrowserBubble(); // Call manually if you need to detach the bubble from tracking the browser's // position. Note that you must call this manually before deleting this // object since it can't be safely called from the destructor. void DetachFromBrowser(); // Normally called automatically during construction, but if DetachFromBrowser // has been called manually, then this call will reattach. void AttachToBrowser(); bool attached() const { return attached_; } // Get/Set the delegate. Delegate* delegate() const { return delegate_; } void set_delegate(Delegate* del) { delegate_ = del; } // Notifications from BrowserBubbleHost. // With no delegate, both of these default to Hiding the bubble. virtual void BrowserWindowMoved(); virtual void BrowserWindowClosing(); // Show or hide the bubble. virtual void Show(bool activate); virtual void Hide(); bool visible() const { return visible_; } // The contained view. views::View* view() const { return view_; } // Set the bounds of the bubble relative to the browser window. void SetBounds(int x, int y, int w, int h); void MoveTo(int x, int y); int width() { return bounds_.width(); } int height() { return bounds_.height(); } const gfx::Rect& bounds() const { return bounds_; } // Reposition the bubble - as we are using a WS_POPUP for the bubble, // we have to manually position it when the browser window moves. void Reposition(); // Resize the bubble to fit the view. void ResizeToView(); // Returns the NativeView containing that popup. gfx::NativeView native_view() const { return popup_->GetNativeView(); } protected: // Create the popup widget. virtual void InitPopup(); // Get |relative_to_| rect in screen coordinates. gfx::Rect GetAbsoluteRelativeTo(); // Set bounds using screen coordinates. void SetAbsoluteBounds(const gfx::Rect& window_bounds); // Move the popup to an absolute position. void MovePopup(int x, int y, int w, int h); // The widget that this bubble is in. views::Widget* popup_; // The frame that this bubble is attached to. views::Widget* frame_; private: // The view that is displayed in this bubble. views::View* view_; // Anchor rect that this bubble is shown relative to, in frame coordinates. gfx::Rect relative_to_; // Arrow location of this bubble. BubbleBorder::ArrowLocation arrow_location_; // The bounds relative to the frame. gfx::Rect bounds_; // Current visibility. bool visible_; // The delegate isn't owned by the bubble. Delegate* delegate_; // Is the bubble attached to a Browser window. bool attached_; // Non-owning pointer to the host of this bubble. BrowserBubbleHost* bubble_host_; DISALLOW_COPY_AND_ASSIGN(BrowserBubble); }; #endif // CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_