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1 //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
13 //
14 // This pass must be run after register allocation.  After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
16 //
17 // This pass also implements a shrink wrapping variant of prolog/epilog
18 // insertion.
19 //
20 //===----------------------------------------------------------------------===//
21 
22 #ifndef LLVM_CODEGEN_PEI_H
23 #define LLVM_CODEGEN_PEI_H
24 
25 #include "llvm/CodeGen/Passes.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineLoopInfo.h"
28 #include "llvm/ADT/SparseBitVector.h"
29 #include "llvm/ADT/DenseMap.h"
30 #include "llvm/Target/TargetRegisterInfo.h"
31 
32 namespace llvm {
33   class RegScavenger;
34   class MachineBasicBlock;
35 
36   class PEI : public MachineFunctionPass {
37   public:
38     static char ID;
PEI()39     PEI() : MachineFunctionPass(ID) {
40       initializePEIPass(*PassRegistry::getPassRegistry());
41     }
42 
43     virtual void getAnalysisUsage(AnalysisUsage &AU) const;
44 
45     /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
46     /// frame indexes with appropriate references.
47     ///
48     bool runOnMachineFunction(MachineFunction &Fn);
49 
50   private:
51     RegScavenger *RS;
52 
53     // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
54     // stack frame indexes.
55     unsigned MinCSFrameIndex, MaxCSFrameIndex;
56 
57     // Analysis info for spill/restore placement.
58     // "CSR": "callee saved register".
59 
60     // CSRegSet contains indices into the Callee Saved Register Info
61     // vector built by calculateCalleeSavedRegisters() and accessed
62     // via MF.getFrameInfo()->getCalleeSavedInfo().
63     typedef SparseBitVector<> CSRegSet;
64 
65     // CSRegBlockMap maps MachineBasicBlocks to sets of callee
66     // saved register indices.
67     typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap;
68 
69     // Set and maps for computing CSR spill/restore placement:
70     //  used in function (UsedCSRegs)
71     //  used in a basic block (CSRUsed)
72     //  anticipatable in a basic block (Antic{In,Out})
73     //  available in a basic block (Avail{In,Out})
74     //  to be spilled at the entry to a basic block (CSRSave)
75     //  to be restored at the end of a basic block (CSRRestore)
76     CSRegSet UsedCSRegs;
77     CSRegBlockMap CSRUsed;
78     CSRegBlockMap AnticIn, AnticOut;
79     CSRegBlockMap AvailIn, AvailOut;
80     CSRegBlockMap CSRSave;
81     CSRegBlockMap CSRRestore;
82 
83     // Entry and return blocks of the current function.
84     MachineBasicBlock* EntryBlock;
85     SmallVector<MachineBasicBlock*, 4> ReturnBlocks;
86 
87     // Map of MBBs to top level MachineLoops.
88     DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops;
89 
90     // Flag to control shrink wrapping per-function:
91     // may choose to skip shrink wrapping for certain
92     // functions.
93     bool ShrinkWrapThisFunction;
94 
95     // Flag to control whether to use the register scavenger to resolve
96     // frame index materialization registers. Set according to
97     // TRI->requiresFrameIndexScavenging() for the curren function.
98     bool FrameIndexVirtualScavenging;
99 
100 #ifndef NDEBUG
101     // Machine function handle.
102     MachineFunction* MF;
103 
104     // Flag indicating that the current function
105     // has at least one "short" path in the machine
106     // CFG from the entry block to an exit block.
107     bool HasFastExitPath;
108 #endif
109 
110     bool calculateSets(MachineFunction &Fn);
111     bool calcAnticInOut(MachineBasicBlock* MBB);
112     bool calcAvailInOut(MachineBasicBlock* MBB);
113     void calculateAnticAvail(MachineFunction &Fn);
114     bool addUsesForMEMERegion(MachineBasicBlock* MBB,
115                               SmallVector<MachineBasicBlock*, 4>& blks);
116     bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks);
117     bool calcSpillPlacements(MachineBasicBlock* MBB,
118                              SmallVector<MachineBasicBlock*, 4> &blks,
119                              CSRegBlockMap &prevSpills);
120     bool calcRestorePlacements(MachineBasicBlock* MBB,
121                                SmallVector<MachineBasicBlock*, 4> &blks,
122                                CSRegBlockMap &prevRestores);
123     void placeSpillsAndRestores(MachineFunction &Fn);
124     void placeCSRSpillsAndRestores(MachineFunction &Fn);
125     void calculateCallsInformation(MachineFunction &Fn);
126     void calculateCalleeSavedRegisters(MachineFunction &Fn);
127     void insertCSRSpillsAndRestores(MachineFunction &Fn);
128     void calculateFrameObjectOffsets(MachineFunction &Fn);
129     void replaceFrameIndices(MachineFunction &Fn);
130     void scavengeFrameVirtualRegs(MachineFunction &Fn);
131     void insertPrologEpilogCode(MachineFunction &Fn);
132 
133     // Initialize DFA sets, called before iterations.
134     void clearAnticAvailSets();
135     // Clear all sets constructed by shrink wrapping.
136     void clearAllSets();
137 
138     // Initialize all shrink wrapping data.
139     void initShrinkWrappingInfo();
140 
141     // Convienences for dealing with machine loops.
142     MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP);
143     MachineLoop* getTopLevelLoopParent(MachineLoop *LP);
144 
145     // Propgate CSRs used in MBB to all MBBs of loop LP.
146     void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP);
147 
148     // Convenience for recognizing return blocks.
149     bool isReturnBlock(MachineBasicBlock* MBB);
150 
151 #ifndef NDEBUG
152     // Debugging methods.
153 
154     // Mark this function as having fast exit paths.
155     void findFastExitPath();
156 
157     // Verify placement of spills/restores.
158     void verifySpillRestorePlacement();
159 
160     std::string getBasicBlockName(const MachineBasicBlock* MBB);
161     std::string stringifyCSRegSet(const CSRegSet& s);
162     void dumpSet(const CSRegSet& s);
163     void dumpUsed(MachineBasicBlock* MBB);
164     void dumpAllUsed();
165     void dumpSets(MachineBasicBlock* MBB);
166     void dumpSets1(MachineBasicBlock* MBB);
167     void dumpAllSets();
168     void dumpSRSets();
169 #endif
170 
171   };
172 } // End llvm namespace
173 #endif
174