Searched defs:ConversionRule (Results 1 – 1 of 1) sorted by relevance
386 struct ConversionRule : gl::Cast<typename GLToCType<fromType>::type, typename D3DToCType<toType>::t… struct391 template <GLenum fromType> struct ConversionRule<fromType, true, D3DVT_FLOAT> : gl::Normalize<typen… struct394 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; struct395 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; struct