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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "chrome/browser/ui/find_bar/find_bar_controller.h"
6 
7 #include <algorithm>
8 
9 #include "base/i18n/rtl.h"
10 #include "build/build_config.h"
11 #include "chrome/browser/ui/find_bar/find_bar.h"
12 #include "chrome/browser/ui/find_bar/find_bar_state.h"
13 #include "chrome/browser/ui/find_bar/find_tab_helper.h"
14 #include "chrome/browser/ui/tab_contents/tab_contents_wrapper.h"
15 #include "content/browser/tab_contents/navigation_entry.h"
16 #include "content/common/notification_details.h"
17 #include "content/common/notification_source.h"
18 #include "ui/gfx/rect.h"
19 
20 // The minimum space between the FindInPage window and the search result.
21 static const int kMinFindWndDistanceFromSelection = 5;
22 
FindBarController(FindBar * find_bar)23 FindBarController::FindBarController(FindBar* find_bar)
24     : find_bar_(find_bar),
25       tab_contents_(NULL),
26       last_reported_matchcount_(0) {
27 }
28 
~FindBarController()29 FindBarController::~FindBarController() {
30   DCHECK(!tab_contents_);
31 }
32 
Show()33 void FindBarController::Show() {
34   FindTabHelper* find_tab_helper = tab_contents_->find_tab_helper();
35 
36   // Only show the animation if we're not already showing a find bar for the
37   // selected TabContents.
38   if (!find_tab_helper->find_ui_active()) {
39     MaybeSetPrepopulateText();
40 
41     find_tab_helper->set_find_ui_active(true);
42     find_bar_->Show(true);
43   }
44   find_bar_->SetFocusAndSelection();
45 }
46 
EndFindSession(SelectionAction action)47 void FindBarController::EndFindSession(SelectionAction action) {
48   find_bar_->Hide(true);
49 
50   // |tab_contents_| can be NULL for a number of reasons, for example when the
51   // tab is closing. We must guard against that case. See issue 8030.
52   if (tab_contents_) {
53     FindTabHelper* find_tab_helper = tab_contents_->find_tab_helper();
54 
55     // When we hide the window, we need to notify the renderer that we are done
56     // for now, so that we can abort the scoping effort and clear all the
57     // tickmarks and highlighting.
58     find_tab_helper->StopFinding(action);
59 
60     if (action != kKeepSelection)
61       find_bar_->ClearResults(find_tab_helper->find_result());
62 
63     // When we get dismissed we restore the focus to where it belongs.
64     find_bar_->RestoreSavedFocus();
65   }
66 }
67 
ChangeTabContents(TabContentsWrapper * contents)68 void FindBarController::ChangeTabContents(TabContentsWrapper* contents) {
69   if (tab_contents_) {
70     registrar_.RemoveAll();
71     find_bar_->StopAnimation();
72   }
73 
74   tab_contents_ = contents;
75 
76   // Hide any visible find window from the previous tab if NULL |tab_contents|
77   // is passed in or if the find UI is not active in the new tab.
78   if (find_bar_->IsFindBarVisible() &&
79       (!tab_contents_ || !tab_contents_->find_tab_helper()->find_ui_active())) {
80     find_bar_->Hide(false);
81   }
82 
83   if (!tab_contents_)
84     return;
85 
86   registrar_.Add(this, NotificationType::FIND_RESULT_AVAILABLE,
87                  Source<TabContents>(tab_contents_->tab_contents()));
88   registrar_.Add(this, NotificationType::NAV_ENTRY_COMMITTED,
89                  Source<NavigationController>(&tab_contents_->controller()));
90 
91   MaybeSetPrepopulateText();
92 
93   if (tab_contents_->find_tab_helper()->find_ui_active()) {
94     // A tab with a visible find bar just got selected and we need to show the
95     // find bar but without animation since it was already animated into its
96     // visible state. We also want to reset the window location so that
97     // we don't surprise the user by popping up to the left for no apparent
98     // reason.
99     find_bar_->Show(false);
100   }
101 
102   UpdateFindBarForCurrentResult();
103 }
104 
105 ////////////////////////////////////////////////////////////////////////////////
106 // FindBarHost, NotificationObserver implementation:
107 
Observe(NotificationType type,const NotificationSource & source,const NotificationDetails & details)108 void FindBarController::Observe(NotificationType type,
109                                 const NotificationSource& source,
110                                 const NotificationDetails& details) {
111   FindTabHelper* find_tab_helper = tab_contents_->find_tab_helper();
112   if (type == NotificationType::FIND_RESULT_AVAILABLE) {
113     // Don't update for notifications from TabContentses other than the one we
114     // are actively tracking.
115     if (Source<TabContents>(source).ptr() == tab_contents_->tab_contents()) {
116       UpdateFindBarForCurrentResult();
117       if (find_tab_helper->find_result().final_update() &&
118           find_tab_helper->find_result().number_of_matches() == 0) {
119         const string16& last_search = find_tab_helper->previous_find_text();
120         const string16& current_search = find_tab_helper->find_text();
121         if (last_search.find(current_search) != 0)
122           find_bar_->AudibleAlert();
123       }
124     }
125   } else if (type == NotificationType::NAV_ENTRY_COMMITTED) {
126     NavigationController* source_controller =
127         Source<NavigationController>(source).ptr();
128     if (source_controller == &tab_contents_->controller()) {
129       NavigationController::LoadCommittedDetails* commit_details =
130           Details<NavigationController::LoadCommittedDetails>(details).ptr();
131       PageTransition::Type transition_type =
132           commit_details->entry->transition_type();
133       // We hide the FindInPage window when the user navigates away, except on
134       // reload.
135       if (find_bar_->IsFindBarVisible()) {
136         if (PageTransition::StripQualifier(transition_type) !=
137             PageTransition::RELOAD) {
138           EndFindSession(kKeepSelection);
139         } else {
140           // On Reload we want to make sure FindNext is converted to a full Find
141           // to make sure highlights for inactive matches are repainted.
142           find_tab_helper->set_find_op_aborted(true);
143         }
144       }
145     }
146   }
147 }
148 
149 // static
GetLocationForFindbarView(gfx::Rect view_location,const gfx::Rect & dialog_bounds,const gfx::Rect & avoid_overlapping_rect)150 gfx::Rect FindBarController::GetLocationForFindbarView(
151     gfx::Rect view_location,
152     const gfx::Rect& dialog_bounds,
153     const gfx::Rect& avoid_overlapping_rect) {
154   if (base::i18n::IsRTL()) {
155     int boundary = dialog_bounds.width() - view_location.width();
156     view_location.set_x(std::min(view_location.x(), boundary));
157   } else {
158     view_location.set_x(std::max(view_location.x(), dialog_bounds.x()));
159   }
160 
161   gfx::Rect new_pos = view_location;
162 
163   // If the selection rectangle intersects the current position on screen then
164   // we try to move our dialog to the left (right for RTL) of the selection
165   // rectangle.
166   if (!avoid_overlapping_rect.IsEmpty() &&
167       avoid_overlapping_rect.Intersects(new_pos)) {
168     if (base::i18n::IsRTL()) {
169       new_pos.set_x(avoid_overlapping_rect.x() +
170                     avoid_overlapping_rect.width() +
171                     (2 * kMinFindWndDistanceFromSelection));
172 
173       // If we moved it off-screen to the right, we won't move it at all.
174       if (new_pos.x() + new_pos.width() > dialog_bounds.width())
175         new_pos = view_location;  // Reset.
176     } else {
177       new_pos.set_x(avoid_overlapping_rect.x() - new_pos.width() -
178         kMinFindWndDistanceFromSelection);
179 
180       // If we moved it off-screen to the left, we won't move it at all.
181       if (new_pos.x() < 0)
182         new_pos = view_location;  // Reset.
183     }
184   }
185 
186   return new_pos;
187 }
188 
UpdateFindBarForCurrentResult()189 void FindBarController::UpdateFindBarForCurrentResult() {
190   FindTabHelper* find_tab_helper = tab_contents_->find_tab_helper();
191   const FindNotificationDetails& find_result = find_tab_helper->find_result();
192 
193   // Avoid bug 894389: When a new search starts (and finds something) it reports
194   // an interim match count result of 1 before the scoping effort starts. This
195   // is to provide feedback as early as possible that we will find something.
196   // As you add letters to the search term, this creates a flashing effect when
197   // we briefly show "1 of 1" matches because there is a slight delay until
198   // the scoping effort starts updating the match count. We avoid this flash by
199   // ignoring interim results of 1 if we already have a positive number.
200   if (find_result.number_of_matches() > -1) {
201     if (last_reported_matchcount_ > 0 &&
202         find_result.number_of_matches() == 1 &&
203         !find_result.final_update())
204       return;  // Don't let interim result override match count.
205     last_reported_matchcount_ = find_result.number_of_matches();
206   }
207 
208   find_bar_->UpdateUIForFindResult(find_result, find_tab_helper->find_text());
209 }
210 
MaybeSetPrepopulateText()211 void FindBarController::MaybeSetPrepopulateText() {
212 #if !defined(OS_MACOSX)
213   // Find out what we should show in the find text box. Usually, this will be
214   // the last search in this tab, but if no search has been issued in this tab
215   // we use the last search string (from any tab).
216   FindTabHelper* find_tab_helper = tab_contents_->find_tab_helper();
217   string16 find_string = find_tab_helper->find_text();
218   if (find_string.empty())
219     find_string = find_tab_helper->previous_find_text();
220   if (find_string.empty()) {
221     find_string =
222         FindBarState::GetLastPrepopulateText(tab_contents_->profile());
223   }
224 
225   // Update the find bar with existing results and search text, regardless of
226   // whether or not the find bar is visible, so that if it's subsequently
227   // shown it is showing the right state for this tab. We update the find text
228   // _first_ since the FindBarView checks its emptiness to see if it should
229   // clear the result count display when there's nothing in the box.
230   find_bar_->SetFindText(find_string);
231 #else
232   // Having a per-tab find_string is not compatible with OS X's find pasteboard,
233   // so we always have the same find text in all find bars. This is done through
234   // the find pasteboard mechanism, so don't set the text here.
235 #endif
236 }
237