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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.5
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file glheader.h
28  * Wrapper for GL/gl.h and GL/glext.h
29  */
30 
31 
32 #ifndef GLHEADER_H
33 #define GLHEADER_H
34 
35 
36 #ifdef WGLAPI
37 #undef WGLAPI
38 #endif
39 
40 
41 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
42 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
43 #    define WGLAPI __declspec(dllexport)
44 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
45 #    define WGLAPI __declspec(dllimport)
46 #  else /* for use with static link lib build of Win32 edition only */
47 #    define WGLAPI __declspec(dllimport)
48 #  endif /* _STATIC_MESA support */
49 #endif /* WIN32 / CYGWIN bracket */
50 
51 
52 #define GL_GLEXT_PROTOTYPES
53 #include "GLES2/gl2.h"
54 #include "GLES2/gl2ext.h"
55 
56 /**
57  * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
58  */
59 //typedef int GLfixed;
60 typedef int GLclampx;
61 typedef double GLdouble;
62 typedef unsigned short GLhalfARB;
63 typedef uint64_t GLuint64;
64 typedef GLdouble GLclampd;
65 typedef int GLsizeiptrARB;
66 typedef GLuint64 GLuint64EXT;
67 typedef int GLintptrARB;
68 
69 #define GLAPIENTRYP *
70 
71 #define GL_POLYGON            0x0009
72 #define GL_GEOMETRY_SHADER    0x8DD9
73 #define GL_SAMPLER_1D                     0x8B5D
74 #define GL_SAMPLER_1D_SHADOW              0x8B61
75 #define GL_SAMPLER_2D_SHADOW              0x8B62
76 #define GL_SAMPLER_3D                     0x8B5F
77 
78 #define GL_SAMPLER_2D_RECT                0x8B63
79 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
80 #define GL_SAMPLER_BUFFER                 0x8DC2
81 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
82 #define GL_INT_SAMPLER_BUFFER             0x8DD0
83 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
84 
85 #define GL_FLOAT_MAT2x3                   0x8B65
86 #define GL_FLOAT_MAT2x4                   0x8B66
87 #define GL_FLOAT_MAT3x2                   0x8B67
88 #define GL_FLOAT_MAT3x4                   0x8B68
89 #define GL_FLOAT_MAT4x2                   0x8B69
90 #define GL_FLOAT_MAT4x3                   0x8B6A
91 
92 #define GL_SAMPLER_1D_ARRAY               0x8DC0
93 #define GL_SAMPLER_2D_ARRAY               0x8DC1
94 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
95 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
96 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
97 #define GL_UNSIGNED_INT_VEC2              0x8DC6
98 #define GL_UNSIGNED_INT_VEC3              0x8DC7
99 #define GL_UNSIGNED_INT_VEC4              0x8DC8
100 #define GL_INT_SAMPLER_1D                 0x8DC9
101 #define GL_INT_SAMPLER_2D                 0x8DCA
102 #define GL_INT_SAMPLER_3D                 0x8DCB
103 #define GL_INT_SAMPLER_CUBE               0x8DCC
104 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
105 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
106 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
107 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
108 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
109 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
110 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
111 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
112 
113 #ifndef GL_OES_EGL_image
114 typedef void *GLeglImageOES;
115 #endif
116 
117 
118 #ifndef GL_OES_point_size_array
119 #define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
120 #define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
121 #define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
122 #define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
123 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
124 #endif
125 
126 
127 #ifndef GL_OES_draw_texture
128 #define GL_TEXTURE_CROP_RECT_OES  0x8B9D
129 #endif
130 
131 
132 #ifndef GL_PROGRAM_BINARY_LENGTH_OES
133 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
134 #endif
135 
136 /* GLES 2.0 tokens */
137 #ifndef GL_RGB565
138 #define GL_RGB565 0x8D62
139 #endif
140 
141 #ifndef GL_TEXTURE_GEN_STR_OES
142 #define GL_TEXTURE_GEN_STR_OES                                  0x8D60
143 #endif
144 
145 #ifndef GL_OES_compressed_paletted_texture
146 #define GL_PALETTE4_RGB8_OES                                    0x8B90
147 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
148 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
149 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
150 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
151 #define GL_PALETTE8_RGB8_OES                                    0x8B95
152 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
153 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
154 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
155 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
156 #endif
157 
158 #ifndef GL_OES_matrix_get
159 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
160 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
161 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
162 #endif
163 
164 #ifndef GL_ES_VERSION_2_0
165 #define GL_SHADER_BINARY_FORMATS            0x8DF8
166 #define GL_NUM_SHADER_BINARY_FORMATS        0x8DF9
167 #define GL_SHADER_COMPILER                  0x8DFA
168 #define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
169 #define GL_MAX_VARYING_VECTORS              0x8DFC
170 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
171 #endif
172 
173 
174 
175 /**
176  * Internal token to represent a GLSL shader program (a collection of
177  * one or more shaders that get linked together).  Note that GLSL
178  * shaders and shader programs share one name space (one hash table)
179  * so we need a value that's different from any of the
180  * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
181  */
182 #define GL_SHADER_PROGRAM_MESA 0x9999
183 
184 
185 /**
186  * Internal token for geometry programs.
187  * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
188  */
189 #define MESA_GEOMETRY_PROGRAM 0x8c26
190 
191 /* Several fields of struct gl_config can take these as values.  Since
192  * GLX header files may not be available everywhere they need to be used,
193  * redefine them here.
194  */
195 #define GLX_NONE                           0x8000
196 #define GLX_SLOW_CONFIG                    0x8001
197 #define GLX_TRUE_COLOR                     0x8002
198 #define GLX_DIRECT_COLOR                   0x8003
199 #define GLX_PSEUDO_COLOR                   0x8004
200 #define GLX_STATIC_COLOR                   0x8005
201 #define GLX_GRAY_SCALE                     0x8006
202 #define GLX_STATIC_GRAY                    0x8007
203 #define GLX_TRANSPARENT_RGB                0x8008
204 #define GLX_TRANSPARENT_INDEX              0x8009
205 #define GLX_NON_CONFORMANT_CONFIG          0x800D
206 #define GLX_SWAP_EXCHANGE_OML              0x8061
207 #define GLX_SWAP_COPY_OML                  0x8062
208 #define GLX_SWAP_UNDEFINED_OML             0x8063
209 
210 #define GLX_DONT_CARE                      0xFFFFFFFF
211 
212 #endif /* GLHEADER_H */
213