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1 /*
2  * libjingle
3  * Copyright 2004--2005, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
29 #define TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
30 
31 #include <string>
32 #include <vector>
33 
34 #include "talk/base/messagequeue.h"
35 #include "talk/base/network.h"
36 #include "talk/base/thread.h"
37 #include "talk/p2p/base/portallocator.h"
38 
39 namespace cricket {
40 
41 class BasicPortAllocator : public PortAllocator {
42  public:
43   BasicPortAllocator(talk_base::NetworkManager* network_manager,
44                      talk_base::PacketSocketFactory* socket_factory);
45   BasicPortAllocator(talk_base::NetworkManager* network_manager,
46                      talk_base::PacketSocketFactory* socket_factory,
47                      const talk_base::SocketAddress& stun_server,
48                      const talk_base::SocketAddress& relay_server_udp,
49                      const talk_base::SocketAddress& relay_server_tcp,
50                      const talk_base::SocketAddress& relay_server_ssl);
51   virtual ~BasicPortAllocator();
52 
network_manager()53   talk_base::NetworkManager* network_manager() { return network_manager_; }
54 
socket_factory()55   talk_base::PacketSocketFactory* socket_factory() { return socket_factory_; }
56 
stun_address()57   const talk_base::SocketAddress& stun_address() const {
58     return stun_address_;
59   }
relay_address_udp()60   const talk_base::SocketAddress& relay_address_udp() const {
61     return relay_address_udp_;
62   }
relay_address_tcp()63   const talk_base::SocketAddress& relay_address_tcp() const {
64     return relay_address_tcp_;
65   }
relay_address_ssl()66   const talk_base::SocketAddress& relay_address_ssl() const {
67     return relay_address_ssl_;
68   }
69 
70   // Returns the best (highest preference) phase that has produced a port that
71   // produced a writable connection.  If no writable connections have been
72   // produced, this returns -1.
73   int best_writable_phase() const;
74 
75   virtual PortAllocatorSession* CreateSession(const std::string& name,
76                                               const std::string& session_type);
77 
78   // Called whenever a connection becomes writable with the argument being the
79   // phase that the corresponding port was created in.
80   void AddWritablePhase(int phase);
81 
allow_tcp_listen()82   bool allow_tcp_listen() const {
83     return allow_tcp_listen_;
84   }
set_allow_tcp_listen(bool allow_tcp_listen)85   void set_allow_tcp_listen(bool allow_tcp_listen) {
86     allow_tcp_listen_ = allow_tcp_listen;
87   }
88 
89  private:
90   talk_base::NetworkManager* network_manager_;
91   talk_base::PacketSocketFactory* socket_factory_;
92   const talk_base::SocketAddress stun_address_;
93   const talk_base::SocketAddress relay_address_udp_;
94   const talk_base::SocketAddress relay_address_tcp_;
95   const talk_base::SocketAddress relay_address_ssl_;
96   int best_writable_phase_;
97   bool allow_tcp_listen_;
98 };
99 
100 struct PortConfiguration;
101 class AllocationSequence;
102 
103 class BasicPortAllocatorSession : public PortAllocatorSession,
104     public talk_base::MessageHandler {
105  public:
106   BasicPortAllocatorSession(BasicPortAllocator* allocator,
107                             const std::string& name,
108                             const std::string& session_type);
109   ~BasicPortAllocatorSession();
110 
allocator()111   virtual BasicPortAllocator* allocator() { return allocator_; }
name()112   const std::string& name() const { return name_; }
session_type()113   const std::string& session_type() const { return session_type_; }
network_thread()114   talk_base::Thread* network_thread() { return network_thread_; }
115 
116   virtual void GetInitialPorts();
117   virtual void StartGetAllPorts();
118   virtual void StopGetAllPorts();
IsGettingAllPorts()119   virtual bool IsGettingAllPorts() { return running_; }
120 
121  protected:
122   // Starts the process of getting the port configurations.
123   virtual void GetPortConfigurations();
124 
125   // Adds a port configuration that is now ready.  Once we have one for each
126   // network (or a timeout occurs), we will start allocating ports.
127   void ConfigReady(PortConfiguration* config);
128 
129   // MessageHandler.  Can be overriden if message IDs do not conflict.
130   virtual void OnMessage(talk_base::Message *message);
131 
132  private:
133   void OnConfigReady(PortConfiguration* config);
134   void OnConfigTimeout();
135   void AllocatePorts();
136   void OnAllocate();
137   void DisableEquivalentPhases(talk_base::Network* network,
138       PortConfiguration* config, uint32* flags);
139   void AddAllocatedPort(Port* port, AllocationSequence* seq, float pref,
140       bool prepare_address = true);
141   void OnAddressReady(Port* port);
142   void OnProtocolEnabled(AllocationSequence* seq, ProtocolType proto);
143   void OnPortDestroyed(Port* port);
144   void OnConnectionCreated(Port* port, Connection* conn);
145   void OnConnectionStateChange(Connection* conn);
146   void OnShake();
147 
148   BasicPortAllocator* allocator_;
149   std::string name_;
150   std::string session_type_;
151   talk_base::Thread* network_thread_;
152   bool configuration_done_;
153   bool allocation_started_;
154   bool running_;  // set when StartGetAllPorts is called
155   std::vector<PortConfiguration*> configs_;
156   std::vector<AllocationSequence*> sequences_;
157 
158   struct PortData {
159     Port* port;
160     AllocationSequence* sequence;
161     bool ready;
162 
163     bool operator==(Port* rhs) const { return (port == rhs); }
164   };
165   std::vector<PortData> ports_;
166 
167   friend class AllocationSequence;
168 };
169 
170 // Records configuration information useful in creating ports.
171 struct PortConfiguration : public talk_base::MessageData {
172   talk_base::SocketAddress stun_address;
173   std::string username;
174   std::string password;
175   std::string magic_cookie;
176 
177   typedef std::vector<ProtocolAddress> PortList;
178   struct RelayServer {
179     PortList ports;
180     float pref_modifier;  // added to the protocol modifier to get the
181                           // preference for this particular server
182   };
183 
184   typedef std::vector<RelayServer> RelayList;
185   RelayList relays;
186 
187   PortConfiguration(const talk_base::SocketAddress& stun_address,
188                     const std::string& username,
189                     const std::string& password,
190                     const std::string& magic_cookie);
191 
192   // Adds another relay server, with the given ports and modifier, to the list.
193   void AddRelay(const PortList& ports, float pref_modifier);
194 
195   bool ResolveStunAddress();
196 
197   // Determines whether the given relay server supports the given protocol.
198   static bool SupportsProtocol(const PortConfiguration::RelayServer& relay,
199                                ProtocolType type);
200 };
201 
202 }  // namespace cricket
203 
204 #endif  // TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
205